He obviously has to be able to move around a lot, so how does that affect the materials you can use?
So it’s pretty spectacular, the acting that has to go on behind that mask.Īndrew Garfield’s a very physical actor, too. But he doesn’t have eyebrows, he doesn’t have a mouth, he doesn’t have anything to work with. We had several sets of eyes – because the eyes pop in and out – so we could see how they would change his expression when we tried different things. It’s interesting, isn’t it, that such a simple thing – the face is just eyes, really, there aren’t any other features – can change so much just by altering something a tiny bit. It allows him to take on whatever emotion – it’s funny, if you cover someone’s face up, how do they convey emotion? It’s almost sort of neutral, and then whatever Andrew does with his body and voice, the eyes take on that quality. So what kind of expression did you go for, in the end? We wanted to get that big, wide, white eye. And then we just made the eye as big as it possibly could be on the proportion of Andrew’s face and not look like an ant or a bug. It’s interesting if you just change an angle a tiny bit it would make him look angry or mean, so we played around with that for quite some time.
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He had done a different take on it in the first movie and he wanted to change it up, so we experimented with slightly different shapes. Well, again, Marc wanted to get a really iconic eye. It’s one of the major differences between the costume in the first film and this one, too, so can we talk about the eyes? You mentioned the eyes in the mask, and that seems to be quite a contentious thing.